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Create a head based on a skin from a given Player and head name.
get all heads from a certain category, based on the provided category name
Get all
Head
s for a given search term.
org.bukkit.inventory.ItemStack
Get an
ItemStack
, based on the provided
Head
.
org.bukkit.inventory.ItemStack
Get an
ItemStack
, based on the provided
Head
.
void
HeadPlacer.placeHead(@NonNull Head head,
@NonNull org.bukkit.Location location,
@NonNull org.bukkit.block.BlockFace rotation)
Place a
Head
at a certain
Location
in the world, with a certain rotation
void
HeadPlacer.placeWallHead(@NonNull Head head,
@NonNull org.bukkit.Location location,
@NonNull org.bukkit.block.BlockFace facing)
Place a
Head
at a certain
Location
in the world as wall head, with a certain facing direction
List<org.bukkit.inventory.ItemStack>
Get a list of
ItemStack
s, based on the provided list of
Head
s.
List<org.bukkit.inventory.ItemStack>
Get a list of
ItemStack
s, based on the provided list of
Head
s.