Interface HeadPlacer
public interface HeadPlacer
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Method Summary
Modifier and TypeMethodDescriptionvoid
placeHead
(@NonNull Head head, @NonNull org.bukkit.Location location, @NonNull org.bukkit.block.BlockFace rotation) Place aHead
at a certainLocation
in the world, with a certain rotationvoid
placeHead
(@NonNull org.bukkit.inventory.ItemStack headItemStack, @NonNull org.bukkit.Location location, @NonNull org.bukkit.block.BlockFace rotation) Place a headItemStack
at a certainLocation
in the world, with a certain rotationvoid
placeWallHead
(@NonNull Head head, @NonNull org.bukkit.Location location, @NonNull org.bukkit.block.BlockFace facing) Place aHead
at a certainLocation
in the world as wall head, with a certain facing directionvoid
placeWallHead
(@NonNull org.bukkit.inventory.ItemStack wallHeadItemStack, @NonNull org.bukkit.Location location, @NonNull org.bukkit.block.BlockFace facing) Place a wall headItemStack
at a certainLocation
in the world, with a certain facing direction
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Method Details
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placeHead
void placeHead(@NonNull @NonNull org.bukkit.inventory.ItemStack headItemStack, @NonNull @NonNull org.bukkit.Location location, @NonNull @NonNull org.bukkit.block.BlockFace rotation) Place a headItemStack
at a certainLocation
in the world, with a certain rotation- Parameters:
headItemStack
- the head itemstack to place in the worldlocation
- the location where to place the headrotation
- the rotation of the head
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placeHead
void placeHead(@NonNull @NonNull Head head, @NonNull @NonNull org.bukkit.Location location, @NonNull @NonNull org.bukkit.block.BlockFace rotation) Place aHead
at a certainLocation
in the world, with a certain rotation- Parameters:
head
- the head to place in the worldlocation
- the location where to place the headrotation
- the rotation of the head
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placeWallHead
void placeWallHead(@NonNull @NonNull org.bukkit.inventory.ItemStack wallHeadItemStack, @NonNull @NonNull org.bukkit.Location location, @NonNull @NonNull org.bukkit.block.BlockFace facing) Place a wall headItemStack
at a certainLocation
in the world, with a certain facing direction- Parameters:
wallHeadItemStack
- the wall head itemstack to place in the worldlocation
- the location where to place the wall headfacing
- the facing direction of the wall head
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placeWallHead
void placeWallHead(@NonNull @NonNull Head head, @NonNull @NonNull org.bukkit.Location location, @NonNull @NonNull org.bukkit.block.BlockFace facing) Place aHead
at a certainLocation
in the world as wall head, with a certain facing direction- Parameters:
head
- the head to place in the worldlocation
- the location where to place the wall headfacing
- the facing direction of the wall head
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